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| Packages that use I_PlayFieldConstants | |
|---|---|
| de.farafin.snEADy | |
| de.farafin.snEADy.communication | |
| de.farafin.snEADy.world | |
| Uses of I_PlayFieldConstants in de.farafin.snEADy |
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| Classes in de.farafin.snEADy that implement I_PlayFieldConstants | |
|---|---|
class |
M_GameEngine
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class |
M_Main
The main is for the organisation of the program. should the game be paused or what should be initialized.. all this is handled by the M_Main. |
| Uses of I_PlayFieldConstants in de.farafin.snEADy.communication |
|---|
| Classes in de.farafin.snEADy.communication that implement I_PlayFieldConstants | |
|---|---|
class |
D_Level
The Level with all its informations |
class |
D_PlayerData
Information about a given player to organize the information exchange between the modules of the game |
| Uses of I_PlayFieldConstants in de.farafin.snEADy.world |
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| Classes in de.farafin.snEADy.world that implement I_PlayFieldConstants | |
|---|---|
class |
C_Arena
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class |
C_GameObject
all objects in the world should extend fromthis class. this is the representation of the Objects on the playfield. so to say their body. |
class |
C_GLength
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class |
C_Goody
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class |
C_GPoints
|
class |
C_GSpeed
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class |
C_Snake
this is the snake.. the body of the player controlled objects |
class |
C_World
this class contains all calculations of the play field. |
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