Overview
Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
NEXT LETTER
FRAMES
NO FRAMES
All Classes
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
U
UIGRAPHIX_END
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
update(boolean)
- Method in class de.farafin.snEADy.control.GaphixStuff.
C_WindowOptions
update(boolean)
- Method in class de.farafin.snEADy.control.GaphixStuff.
C_WindowReplay
update(char[][], D_GameInfo)
- Method in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI.Gr_Arena
update(char[][])
- Method in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI.Gr_Arena
update(M_GraphixEngineUI.Gr_Arena, M_GraphixEngineUI.Gr_Arena)
- Method in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI.Gr_DiffArena
update(D_GameInfo, C_Human[])
- Static method in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
update(D_GameInfo, C_Human[])
- Method in class de.farafin.snEADy.
M_Main
set the gameInfo and updates the graphic
update(C_Arena)
- Method in class de.farafin.snEADy.world.
C_GameObject
the update call meens that the object should do what ever it does usually
update(C_Arena)
- Method in class de.farafin.snEADy.world.
C_GLength
update(C_Arena)
- Method in class de.farafin.snEADy.world.
C_Goody
update(C_Arena)
- Method in class de.farafin.snEADy.world.
C_GPoints
update(C_Arena)
- Method in class de.farafin.snEADy.world.
C_GSpeed
update(C_Arena)
- Method in class de.farafin.snEADy.world.
C_Snake
update(D_GameInfo)
- Method in class de.farafin.snEADy.world.
C_World
update(D_GameInfo)
- Method in interface de.farafin.snEADy.world.
I_World_interface
calculate the new playfield with the informations in gameInfo stores the changed data in gameInfo
updateDialogs()
- Static method in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
updateDSelect(int)
- Method in class de.farafin.snEADy.control.GaphixStuff.
GrSelCanvas
updateDSelect(int)
- Method in class de.farafin.snEADy.control.GaphixStuff.
GrTextArea
updateFreeFieldVec(boolean)
- Method in class de.farafin.snEADy.world.
C_Arena
returns the number of free fields in the playfield while storing its positions in a array
updateGraphics()
- Static method in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
updateInfos(D_GameInfo)
- Method in class de.farafin.snEADy.world.
C_World
updateInfos(D_GameInfo)
- Method in interface de.farafin.snEADy.world.
I_World_interface
updateLengthState()
- Method in class de.farafin.snEADy.world.
C_Snake
if the length state is bigger than one, the snake gets longer..
updateLevel(D_Level)
- Method in class de.farafin.snEADy.world.
C_Arena
updateList(String[], boolean)
- Method in class de.farafin.snEADy.control.GaphixStuff.
GrSelCanvas
updatePilot()
- Method in class de.farafin.snEADy.world.
C_Snake
updates the own informations with the snake infos
updatePlayer(D_GameInfo)
- Static method in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
updatePlayerTab(D_GameInfo)
- Static method in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
updateSpeedState()
- Method in class de.farafin.snEADy.world.
C_Snake
if speed State is more than one, the snake gets slower
updateTexts(D_GameInfo, Graphics)
- Static method in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
Overview
Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
NEXT LETTER
FRAMES
NO FRAMES
All Classes
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y