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paint(Graphics) - Method in class de.farafin.snEADy.control.GaphixStuff.C_WindowMain
 
paint(Graphics) - Method in class de.farafin.snEADy.control.GaphixStuff.GrButton
 
paint(Graphics) - Method in class de.farafin.snEADy.control.GaphixStuff.GrScroll
 
paint(Graphics) - Method in class de.farafin.snEADy.control.GaphixStuff.GrSelCanvas
 
paint(Graphics) - Method in class de.farafin.snEADy.control.GaphixStuff.GrTextArea
 
paint(Graphics) - Method in class de.farafin.snEADy.control.GaphixStuff.GrWindow
 
paintSnake(C_Arena) - Method in class de.farafin.snEADy.world.C_Snake
paints all elements of the snake to the arena. doesnt remove fragments of old segments.
parameter - Variable in class de.farafin.snEADy.M_GameEngine
parameter set of GameParameter
parameter - Variable in class de.farafin.snEADy.M_Main
parameter set of GameParameter
parameter - Variable in class de.farafin.snEADy.M_PlayerHandler
parameter set of GameParameter
parameter - Variable in class de.farafin.snEADy.world.C_GameObject
parameter set of GameParameter
parameter - Variable in class de.farafin.snEADy.world.C_World
parameter set of GameParameter
pause - Static variable in interface de.farafin.snEADy.communication.I_Constants
 
picFileName - Variable in class de.farafin.snEADy.communication.D_PlayerData
the name of the picfile
pilot - Variable in class de.farafin.snEADy.world.C_Snake
the "pilot" of the snake. the controlling element.
pilotDelay - Variable in class de.farafin.snEADy.world.C_Snake
for checking if something changed
pilotLength - Variable in class de.farafin.snEADy.world.C_Snake
for checking if something changed
placeGoody(D_GameInfo) - Method in class de.farafin.snEADy.world.C_World
sets a new goody and estimates the next goody time
Player - Class in de.farafin.snEADy.player
This is the basic player class which your player should be extended from.
Player() - Constructor for class de.farafin.snEADy.player.Player
default constructor
PLAYER_0 - Static variable in interface de.farafin.snEADy.communication.I_PlayFieldConstants
player 0
PLAYER_0 - Static variable in interface de.farafin.snEADy.player.PubConstants
player 0
PLAYER_1 - Static variable in interface de.farafin.snEADy.communication.I_PlayFieldConstants
player 1
PLAYER_1 - Static variable in interface de.farafin.snEADy.player.PubConstants
player 1
PLAYER_2 - Static variable in interface de.farafin.snEADy.communication.I_PlayFieldConstants
player 2
PLAYER_2 - Static variable in interface de.farafin.snEADy.player.PubConstants
player 2
PLAYER_3 - Static variable in interface de.farafin.snEADy.communication.I_PlayFieldConstants
player 3
PLAYER_3 - Static variable in interface de.farafin.snEADy.player.PubConstants
player 3
PLAYER_4 - Static variable in interface de.farafin.snEADy.communication.I_PlayFieldConstants
player 4
PLAYER_4 - Static variable in interface de.farafin.snEADy.player.PubConstants
player 4
PLAYER_5 - Static variable in interface de.farafin.snEADy.communication.I_PlayFieldConstants
player 5
PLAYER_5 - Static variable in interface de.farafin.snEADy.player.PubConstants
player 5
PLAYER_6 - Static variable in interface de.farafin.snEADy.communication.I_PlayFieldConstants
player 6
PLAYER_6 - Static variable in interface de.farafin.snEADy.player.PubConstants
player 6
PLAYER_7 - Static variable in interface de.farafin.snEADy.communication.I_PlayFieldConstants
player 7
PLAYER_7 - Static variable in interface de.farafin.snEADy.player.PubConstants
player 7
PLAYER_8 - Static variable in interface de.farafin.snEADy.communication.I_PlayFieldConstants
player 8
PLAYER_8 - Static variable in interface de.farafin.snEADy.player.PubConstants
player 8
PLAYER_9 - Static variable in interface de.farafin.snEADy.communication.I_PlayFieldConstants
player 9
PLAYER_9 - Static variable in interface de.farafin.snEADy.player.PubConstants
player 9
player_controlling - Static variable in interface de.farafin.snEADy.communication.I_Constants
 
player_controlling - Variable in class de.farafin.snEADy.GameParameter
if 0, the calculation will not be inside a thread Time and memory control will be disabled.
playerCalculationtime - Variable in class de.farafin.snEADy.M_PlayerHandler
mesures the time a player needs to calculate its moove.
playerClass - Variable in class de.farafin.snEADy.communication.D_PlayerData
Comment for playerClass
playerData - Variable in class de.farafin.snEADy.communication.D_GameInfo
Field playerData
playerData - Variable in class de.farafin.snEADy.M_GameEngine
data of the managed player
playerFS - Static variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
 
playerGameInfo - Variable in class de.farafin.snEADy.M_PlayerHandler.PlayerInfo
 
playerHandler - Variable in class de.farafin.snEADy.M_GameEngine
The instance of the player handler.. the class that handles the player management
playerInfo - Variable in class de.farafin.snEADy.M_PlayerHandler
a prototype of playerInfo, so it doesnt need to be a new instance constructed every time.
playerInstances - Variable in class de.farafin.snEADy.M_GameEngine
The player Instances which are loaded
playerInstances - Variable in class de.farafin.snEADy.M_PlayerHandler
Instances of the Player-Classes.
playerLevelInfo - Variable in class de.farafin.snEADy.M_PlayerHandler.PlayerInfo
 
playerLog - Variable in class de.farafin.snEADy.M_PlayerHandler
a logfile to safe the players moves
playerName - Variable in class de.farafin.snEADy.player.SnakeInfo
The name of the player who controls the snake.
playerOrd - Static variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
 
playerOwnSnakeInfo - Variable in class de.farafin.snEADy.M_PlayerHandler.PlayerInfo
 
playerRun - Variable in class de.farafin.snEADy.M_PlayerHandler
the thread of the player who is actually calculated
playerSnakeInfo - Variable in class de.farafin.snEADy.M_PlayerHandler.PlayerInfo
 
PLAYERTAB01 - Static variable in interface de.farafin.snEADy.control.GaphixStuff.I_GraphixConstants
 
PLAYERTAB02 - Static variable in interface de.farafin.snEADy.control.GaphixStuff.I_GraphixConstants
 
PLAYERTAB03 - Static variable in interface de.farafin.snEADy.control.GaphixStuff.I_GraphixConstants
 
PLAYERTAB04 - Static variable in interface de.farafin.snEADy.control.GaphixStuff.I_GraphixConstants
 
PLAYERTAB05 - Static variable in interface de.farafin.snEADy.control.GaphixStuff.I_GraphixConstants
 
PLAYERTAB06 - Static variable in interface de.farafin.snEADy.control.GaphixStuff.I_GraphixConstants
 
PLAYERTAB07 - Static variable in interface de.farafin.snEADy.control.GaphixStuff.I_GraphixConstants
 
PLAYERTAB08 - Static variable in interface de.farafin.snEADy.control.GaphixStuff.I_GraphixConstants
 
PLAYERTAB09 - Static variable in interface de.farafin.snEADy.control.GaphixStuff.I_GraphixConstants
 
PLAYERTAB10 - Static variable in interface de.farafin.snEADy.control.GaphixStuff.I_GraphixConstants
 
playerThread - Variable in class de.farafin.snEADy.M_PlayerHandler
the thread of the player who is actually calculated
playField - Variable in class de.farafin.snEADy.communication.D_Level
the playfield of the game
playField - Variable in class de.farafin.snEADy.player.LevelInfo
The playfield.
playField - Variable in class de.farafin.snEADy.world.C_Arena
the playfield of the game
POINTS - Static variable in interface de.farafin.snEADy.communication.I_PlayFieldConstants
points goody
POINTS - Static variable in interface de.farafin.snEADy.player.PubConstants
points goody: gives the player points points goody: gibt dem Spieler Punkte
points - Variable in class de.farafin.snEADy.player.SnakeInfo
The points the player, which controls the snake.
pos - Variable in class de.farafin.snEADy.control.GaphixStuff.GrScroll
 
print_calc_ms - Static variable in interface de.farafin.snEADy.communication.I_Constants
 
print_calc_ms - Variable in class de.farafin.snEADy.GameParameter
if 1 the time a player needed is printed into the console
print_parameter - Static variable in interface de.farafin.snEADy.communication.I_Constants
 
print_player_mem - Static variable in interface de.farafin.snEADy.communication.I_Constants
 
print_player_mem - Variable in class de.farafin.snEADy.GameParameter
if 1 the memory usage a player needed is printed into the console
print_playfield - Static variable in interface de.farafin.snEADy.communication.I_Constants
 
PROG_END - Static variable in interface de.farafin.snEADy.I_GameStats
if the program should be ended, use this state.
PROG_INIT - Static variable in interface de.farafin.snEADy.I_GameStats
first initialization of the program. is done only once
PubConstants - Interface in de.farafin.snEADy.player
This Interface contains some constants which you need to interpete the playfield or specify directions.

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