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SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
public interface I_PlayFieldConstants
An interface for interpretation of the character of the playfield
D_Level
,
C_Arena
,
de.farafin.snEADy.player
Field Summary | |
---|---|
static char |
EXIT
field |
static char |
FIELD_B
field |
static char |
FIELD_C
field |
static char |
FIELD_D
field |
static char |
FIELD_E
field |
static char |
FIELD_F
field |
static char |
FIELD_G
field |
static char |
FIELD_H
field |
static char |
FIELD_I
field |
static char |
FIELD_J
field |
static char |
FIELD_K
field |
static char |
FIELD_L
field |
static char |
FIELD_M
field |
static char |
FIELD_N
field |
static char |
FIELD_O
field |
static char |
FIELD_P
field |
static char |
FIELD_Q
field |
static char |
FIELD_R
field |
static char |
FIELD_S
field |
static char |
FIELD_T
field |
static char |
FIELD_U
field |
static char |
FIELD_V
field |
static char |
FIELD_W
field |
static char |
FIELD_X
field |
static char |
FIELD_Y
field |
static char |
FIELD_Z
field |
static char |
FREE
free field |
static char |
GOODY_f
goody |
static char |
GOODY_g
goody |
static char |
GOODY_h
goody |
static char |
GOODY_i
goody |
static char |
GOODY_j
goody |
static char |
GOODY_k
goody |
static char |
GOODY_l
goody |
static char |
GOODY_LAST
end of goodies |
static char |
GOODY_m
goody |
static char |
GOODY_n
goody |
static char |
GOODY_o
goody |
static char |
GOODY_p
goody |
static char |
GOODY_q
goody |
static char |
GOODY_r
goody |
static char |
GOODY_s
goody |
static char |
GOODY_START
start of goodies |
static char |
GOODY_t
goody |
static char |
GOODY_u
goody |
static char |
GOODY_v
goody |
static char |
GOODY_w
goody |
static char |
GOODY_x
goody |
static char |
GOODY_y
goody |
static char |
GOODY_z
goody |
static char |
LENGTH
speed goody |
static char |
PLAYER_0
player 0 |
static char |
PLAYER_1
player 1 |
static char |
PLAYER_2
player 2 |
static char |
PLAYER_3
player 3 |
static char |
PLAYER_4
player 4 |
static char |
PLAYER_5
player 5 |
static char |
PLAYER_6
player 6 |
static char |
PLAYER_7
player 7 |
static char |
PLAYER_8
player 8 |
static char |
PLAYER_9
player 9 |
static char |
POINTS
points goody |
static char |
SHORT
goody |
static char |
SLOW
goody |
static char |
SPEED
length goody |
static char |
WALL
blocked field |
Field Detail |
---|
static final char FREE
static final char WALL
static final char PLAYER_0
static final char PLAYER_1
static final char PLAYER_2
static final char PLAYER_3
static final char PLAYER_4
static final char PLAYER_5
static final char PLAYER_6
static final char PLAYER_7
static final char PLAYER_8
static final char PLAYER_9
static final char GOODY_START
static final char LENGTH
static final char SPEED
static final char POINTS
static final char SLOW
static final char SHORT
static final char GOODY_f
static final char GOODY_g
static final char GOODY_h
static final char GOODY_i
static final char GOODY_j
static final char GOODY_k
static final char GOODY_l
static final char GOODY_m
static final char GOODY_n
static final char GOODY_o
static final char GOODY_p
static final char GOODY_q
static final char GOODY_r
static final char GOODY_s
static final char GOODY_t
static final char GOODY_u
static final char GOODY_v
static final char GOODY_w
static final char GOODY_x
static final char GOODY_y
static final char GOODY_z
static final char GOODY_LAST
static final char EXIT
static final char FIELD_B
static final char FIELD_C
static final char FIELD_D
static final char FIELD_E
static final char FIELD_F
static final char FIELD_G
static final char FIELD_H
static final char FIELD_I
static final char FIELD_J
static final char FIELD_K
static final char FIELD_L
static final char FIELD_M
static final char FIELD_N
static final char FIELD_O
static final char FIELD_P
static final char FIELD_Q
static final char FIELD_R
static final char FIELD_S
static final char FIELD_T
static final char FIELD_U
static final char FIELD_V
static final char FIELD_W
static final char FIELD_X
static final char FIELD_Y
static final char FIELD_Z
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