de.farafin.snEADy.control.GaphixStuff
Class M_GraphixEngineUI
java.lang.Object
de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
- All Implemented Interfaces:
- I_Constants, I_GraphixConstants, I_GameStats
public class M_GraphixEngineUI
- extends java.lang.Object
- implements I_Constants, I_GraphixConstants, I_GameStats
- Version:
- $Revision: 1.18 $
- Author:
- lars, roland
Fields inherited from interface de.farafin.snEADy.communication.I_Constants |
analyse_ms, auto_grow_delay, auto_slowdown_delay, autogamespeed, closemonitor, damage_length_grow, damage_points_radius, DEBUG, delplayer, easy_points, ejectreplay, emergencyPause, exit_time, FACE_EAST, FACE_NORTH, FACE_SOUTH, FACE_WEST, game_end, goody_length_occ, goody_length_value, goody_points_occ, goody_points_value, goody_shorter_occ, goody_shorter_value, goody_slowdown_occ, goody_speed_occ, IN_ACTION, IN_ERROR_EXC, IN_ERROR_INIT, IN_ERROR_SPACE, IN_ERROR_TIME, IN_EXIT, IN_HEAVEN, init_length, init_move_delay, kill, kill_point_goodies, kill_points_radius, loaddummy, loadhuman, loadlevel, loadplayer, loadscript, logging, max_goody_occ_delay, MAX_HUMAN_PLAYERS, max_mem_check_delay, max_move_delay, max_player_mem, MAX_PLAYERS, max_thinking_ms, memkill, min_cycle_ms, min_move_delay, MOVE_EAST, MOVE_NORTH, MOVE_SOUTH, MOVE_WEST, openmonitor, overalldelay, pause, player_controlling, print_calc_ms, print_parameter, print_player_mem, print_playfield, quit, record, recordname, replay_reverse, replay_stepwidth, replay_stepwise, run, set, show_subcycles, start, stop, suddend_time, survival_points, timekill, tolerance_ms, TURN_LEFT, TURN_NONE, TURN_RIGHT |
Fields inherited from interface de.farafin.snEADy.control.GaphixStuff.I_GraphixConstants |
ALLIG_LEFT, ALLIG_RIGHT, AREA_INFOARENA, AREA_INFOPLAYER, AREA_INFOREPLAY, AREA_LOADEDREPLAY, ARENAMAXSIZE, BUTT_ADDCPLAYER, BUTT_ADDHPLAYER, BUTT_ARENA, BUTT_ARENAOK, BUTT_CREDITS, BUTT_EJECTREPLAY, BUTT_LOADARENA, BUTT_LOADREPLAY, BUTT_MIN, BUTT_OPTIONS, BUTT_PLAYER, BUTT_PLOK, BUTT_QUIT, BUTT_REPLAY, BUTT_REPLAYOK, BUTT_RMPLAYER01, BUTT_RMPLAYER02, BUTT_RMPLAYER03, BUTT_RMPLAYER04, BUTT_RMPLAYER05, BUTT_RMPLAYER06, BUTT_RMPLAYER07, BUTT_RMPLAYER08, BUTT_RMPLAYER09, BUTT_RMPLAYER10, BUTT_RUN, BUTT_STOP, C_END, C_EXIT, C_EXITO, C_FLOOR, C_GOODY_E, C_GOODY_LENGTH, C_GOODY_POINTS, C_GOODY_S, C_GOODY_SPEED, C_NOTHING, C_PLAYER_E, C_PLAYER_S, C_PLAYER01, C_PLAYER02, C_PLAYER03, C_PLAYER04, C_PLAYER05, C_PLAYER06, C_PLAYER07, C_PLAYER08, C_PLAYER09, C_PLAYER10, C_PLAYERH_E, C_PLAYERH_S, C_PLAYERH01, C_PLAYERH02, C_PLAYERH03, C_PLAYERH04, C_PLAYERH05, C_PLAYERH06, C_PLAYERH07, C_PLAYERH08, C_PLAYERH09, C_PLAYERH10, C_UNKNOWN, C_WALL, C_WALL_E, C_WALL_S, C_WALLCORNER_E, C_WALLCORNER_N, C_WALLCORNER_NE_CC, C_WALLCORNER_NE_CV, C_WALLCORNER_NW_CC, C_WALLCORNER_NW_CV, C_WALLCORNER_S, C_WALLCORNER_SE_CC, C_WALLCORNER_SE_CV, C_WALLCORNER_SW_CC, C_WALLCORNER_SW_CV, C_WALLCORNER_W, COL_SCROLLBAR, COL_TEXTBGHIGHLIGHTED, COL_TEXTBGNORMAL, dir_arena, dir_pics, dir_player, dir_replay, EXITTIME, F_GREEN, F_INACTIVE, F_MARKED, F_NORMAL, F_RED, FIELDELEMSIZE, GAMETIME, humanPlayerKeyD, humanPlayerKeyL, humanPlayerKeyR, humanPlayerKeyU, M_BG, M_BUTTARENA, M_BUTTCREDITS, M_BUTTMIN, M_BUTTOPTIONS, M_BUTTPLAYER, M_BUTTQUIT, M_BUTTREPLAY, M_BUTTRMPLAYER, M_BUTTRUN, M_BUTTSTOP, M_FONTSERP8X14, M_TABCLOSE, M_TABOPEN, M_TEXTAREA, M_TGLBUTT, M_VOLATILE_END, MAXFRAMECOUNT, MONITOR, PLAYERTAB01, PLAYERTAB02, PLAYERTAB03, PLAYERTAB04, PLAYERTAB05, PLAYERTAB06, PLAYERTAB07, PLAYERTAB08, PLAYERTAB09, PLAYERTAB10, S_ARENABG, S_BUTTADD, S_BUTTEJECT, S_BUTTLOAD, S_BUTTMIN, S_BUTTOK, S_BUTTQUIT, S_OPTIONSBG, S_PLAYERBG, S_REPLAYBG, S_VSCROLL, S_VSCROLLBUTT, SCROLL_ARENA, SCROLL_PLAYER, SCROLL_REPLAY, SEL_ARENA, SEL_PLAYER, SEL_REPLAY, SKINSTUFFEND, SUDDENDTIME, TEXT_AGROW, TEXT_ASLOWD, TEXT_EXITT, TEXT_HPLAYERNAME, TEXT_IDELAY, TEXT_ILENGTH, TEXT_MAXDELAY, TEXT_MAXMEM, TEXT_MAXTIME, TEXT_MINCYCLEMS, TEXT_PLENGTH, TEXT_PPOINTS, TEXT_PSLOWD, TEXT_PSPEED, TEXT_RECORDNAME, TEXT_REPLAYMINCYCLEMS, TEXT_STEPRANGE, TEXT_SUDDENDT, TGL_AUTOGAMESPEED, TGL_CONTROLPLAYER, TGL_DEBUGMON, TGL_LOG, TGL_MEMKILL, TGL_PPMEM, TGL_PPTIME, TGL_RECORD, TGL_REVERSED, TGL_SHOWSC, TGL_STEP, TGL_TIMEKILL, UIGRAPHIX_END |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
frameC
private static int frameC
lastTime
private static long lastTime
fps
private static float fps
oldGameInfo
protected static D_GameInfo oldGameInfo
humans
protected static C_Human[] humans
humanPlayerC
protected static int humanPlayerC
arena
private static M_GraphixEngineUI.Gr_Arena[] arena
actArena
private static int actArena
diff
private static M_GraphixEngineUI.Gr_DiffArena diff
playerOrd
protected static int[] playerOrd
last_killPoints
private static int[] last_killPoints
m_length
private static int[] m_length
m_killpoints
private static int[] m_killpoints
m_cycles
private static int[] m_cycles
m_name
private static int[] m_name
lastPlayerC
protected static int lastPlayerC
img_pTab
protected static java.awt.image.VolatileImage[] img_pTab
img_tab
protected static java.awt.image.VolatileImage[] img_tab
gr_tab
protected static java.awt.Graphics2D[] gr_tab
img_arena
protected static java.awt.image.VolatileImage img_arena
actGraphics
private static java.awt.Graphics actGraphics
menuFrame
protected static C_WindowMain menuFrame
commandFrame
protected static C_WindowCommand commandFrame
arenaFS
protected static C_WindowArena arenaFS
playerFS
protected static C_WindowPlayer playerFS
replay
protected static C_WindowReplay replay
options
protected static C_WindowOptions options
debugMon
protected static C_DebugMonitor debugMon
gameParam
protected static GameParameter gameParam
M_GraphixEngineUI
private M_GraphixEngineUI()
init
public static void init(I_Main_interface calling,
GameParameter p,
C_DebugMonitor debMon,
int version)
- Creates a new instance of C_GraphixEngineUI
updateTexts
private static final void updateTexts(D_GameInfo gameInfo,
java.awt.Graphics g)
updatePlayer
private static final void updatePlayer(D_GameInfo gameInfo)
drawPlayerTab
private static final void drawPlayerTab(boolean[] drawArray)
updatePlayerTab
private static final void updatePlayerTab(D_GameInfo gameInfo)
drawMenuElements
protected static final void drawMenuElements(java.awt.Graphics g,
D_GameInfo gameInfo)
updateGraphics
protected static final void updateGraphics()
checkActivations
protected static final void checkActivations(D_GameInfo gameInfo)
setActive
public static final void setActive(boolean active)
updateDialogs
public static final void updateDialogs()
update
public static final void update(D_GameInfo gameInfo,
C_Human[] humanPlayer)