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I
I_Constants
- Interface in
de.farafin.snEADy.communication
A set of all common constants used in the game
I_GameStats
- Interface in
de.farafin.snEADy
I_GraphixConstants
- Interface in
de.farafin.snEADy.control.GaphixStuff
I_LevelLoader_interface
- Interface in
de.farafin.snEADy.inOut
interface for the levelLoader.. maybe we reallie it in different ways
I_Main_interface
- Interface in
de.farafin.snEADy
I_PlayFieldConstants
- Interface in
de.farafin.snEADy.communication
An interface for interpretation of the character of the playfield
I_RecordConstants
- Interface in
de.farafin.snEADy.inOut
I_World_interface
- Interface in
de.farafin.snEADy.world
id
- Variable in class de.farafin.snEADy.communication.
D_ControlInteraction
iData
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrButton
imergencyPause()
- Method in class de.farafin.snEADy.
M_GameEngine
pauses/starts the actual player using deprecated methods!
imergencyPause()
- Method in class de.farafin.snEADy.
M_Main
imergencyPause()
- Method in class de.farafin.snEADy.
M_PlayerHandler
imergencyPaused
- Variable in class de.farafin.snEADy.
M_GameEngine
flag that controlls if the class is suspended
imergencyPaused
- Variable in class de.farafin.snEADy.
M_PlayerHandler
flag if game was imergency paused
img_arena
- Static variable in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
img_bg
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrWindow
img_list
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrSelCanvas
img_listSel
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrSelCanvas
img_pTab
- Static variable in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
img_scroll
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrScroll
img_tab
- Static variable in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
img_text
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrTextArea
IN_ACTION
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
if a snake is on the field and running
IN_ACTION
- Static variable in interface de.farafin.snEADy.player.
PubConstants
if a snake is on the field and running
IN_ERROR_EXC
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
if the player threw a exception
IN_ERROR_INIT
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
if the player wasnt able to initialize
IN_ERROR_SPACE
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
if the player was gaining to much RAM-space
IN_ERROR_TIME
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
if the player needed to much calculationtime
IN_EXIT
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
if the snake has left the house throu the exit
IN_EXIT
- Static variable in interface de.farafin.snEADy.player.
PubConstants
if the snake has left the arena throu the exit
IN_HEAVEN
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
if the snake died in battle, rest in peace
IN_HEAVEN
- Static variable in interface de.farafin.snEADy.player.
PubConstants
if the snake died in battle, rest in peace
init()
- Method in class de.farafin.snEADy.control.GaphixStuff.
GrWindow
init(I_Main_interface, GameParameter, C_DebugMonitor, int)
- Static method in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
Creates a new instance of C_GraphixEngineUI
init_length
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
init_length
- Variable in class de.farafin.snEADy.
GameParameter
the initial length of the snakes
init_move_delay
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
init_move_delay
- Variable in class de.farafin.snEADy.
GameParameter
The initial delay for snakes to move
initGame(D_GameInfo)
- Method in class de.farafin.snEADy.
M_GameEngine
init the game
initGame(Player[])
- Method in class de.farafin.snEADy.
M_PlayerHandler
initGameInfo
- Variable in class de.farafin.snEADy.
M_Main
the initial gameInfo. its stored to make it possible to restart teh game.
initParameter
- Variable in class de.farafin.snEADy.
M_Main
parameter set at the beginning of the game
instance
- Static variable in class de.farafin.snEADy.
M_GameEngine
own instance to prevent multible instanzes
instance
- Static variable in class de.farafin.snEADy.
M_Main
the instance of the main Engine.. there is always only one per program
instance
- Static variable in class de.farafin.snEADy.
M_PlayerHandler
Comment for
inst
intCoords
- Static variable in class de.farafin.snEADy.control.GaphixStuff.
C_GraphixData
isBlocked(char)
- Method in class de.farafin.snEADy.world.
C_Snake
isFieldOfArena(int, int)
- Method in class de.farafin.snEADy.world.
C_Arena
tests if the coordinates are element of the playField
isFieldOfArena(D_Vec2D)
- Method in class de.farafin.snEADy.world.
C_Arena
tests if the coordinates are element of the playField
isFieldOfLevel(int, int)
- Method in class de.farafin.snEADy.communication.
D_Level
tests if the coordinates are element of the playField
isFieldOfLevel(D_Vec2D)
- Method in class de.farafin.snEADy.communication.
D_Level
tests if the coordinates are element of the playField
isFinished()
- Method in class de.farafin.snEADy.inOut.
C_LogFileReader
isFinished()
- Method in class de.farafin.snEADy.inOut.
C_RecordFileReader
isFree(int, int)
- Method in class de.farafin.snEADy.communication.
D_Level
isFree(D_Vec2D)
- Method in class de.farafin.snEADy.communication.
D_Level
isFree(char)
- Method in class de.farafin.snEADy.world.
C_Arena
isFree(int, int)
- Method in class de.farafin.snEADy.world.
C_Arena
isFree(D_Vec2D)
- Method in class de.farafin.snEADy.world.
C_Arena
isGoody(int, int)
- Method in class de.farafin.snEADy.communication.
D_Level
isGoody(D_Vec2D)
- Method in class de.farafin.snEADy.communication.
D_Level
isGoody(char)
- Method in class de.farafin.snEADy.world.
C_Arena
isGoody(int, int)
- Method in class de.farafin.snEADy.world.
C_Arena
isGoody(D_Vec2D)
- Method in class de.farafin.snEADy.world.
C_Arena
isSnake(int, int)
- Method in class de.farafin.snEADy.communication.
D_Level
isSnake(D_Vec2D)
- Method in class de.farafin.snEADy.communication.
D_Level
isSnake(char)
- Method in class de.farafin.snEADy.world.
C_Arena
isSnake(int, int)
- Method in class de.farafin.snEADy.world.
C_Arena
isSnake(D_Vec2D)
- Method in class de.farafin.snEADy.world.
C_Arena
isSpecialField(int, int)
- Method in class de.farafin.snEADy.communication.
D_Level
isSpecialField(D_Vec2D)
- Method in class de.farafin.snEADy.communication.
D_Level
isSpecialField(char)
- Method in class de.farafin.snEADy.world.
C_Arena
isSpecialField(int, int)
- Method in class de.farafin.snEADy.world.
C_Arena
isSpecialField(D_Vec2D)
- Method in class de.farafin.snEADy.world.
C_Arena
isStart()
- Method in class de.farafin.snEADy.inOut.
C_RecordFileReader
isWall(int, int)
- Method in class de.farafin.snEADy.communication.
D_Level
isWall(D_Vec2D)
- Method in class de.farafin.snEADy.communication.
D_Level
isWall(char)
- Method in class de.farafin.snEADy.world.
C_Arena
isWall(int, int)
- Method in class de.farafin.snEADy.world.
C_Arena
isWall(D_Vec2D)
- Method in class de.farafin.snEADy.world.
C_Arena
Overview
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