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P
paint(Graphics)
- Method in class de.farafin.snEADy.control.GaphixStuff.
C_WindowMain
paint(Graphics)
- Method in class de.farafin.snEADy.control.GaphixStuff.
GrButton
paint(Graphics)
- Method in class de.farafin.snEADy.control.GaphixStuff.
GrScroll
paint(Graphics)
- Method in class de.farafin.snEADy.control.GaphixStuff.
GrSelCanvas
paint(Graphics)
- Method in class de.farafin.snEADy.control.GaphixStuff.
GrTextArea
paint(Graphics)
- Method in class de.farafin.snEADy.control.GaphixStuff.
GrWindow
paintSnake(C_Arena)
- Method in class de.farafin.snEADy.world.
C_Snake
paints all elements of the snake to the arena. doesnt remove fragments of old segments.
parameter
- Variable in class de.farafin.snEADy.
M_GameEngine
parameter set of GameParameter
parameter
- Variable in class de.farafin.snEADy.
M_Main
parameter set of GameParameter
parameter
- Variable in class de.farafin.snEADy.
M_PlayerHandler
parameter set of GameParameter
parameter
- Variable in class de.farafin.snEADy.world.
C_GameObject
parameter set of GameParameter
parameter
- Variable in class de.farafin.snEADy.world.
C_World
parameter set of GameParameter
pause
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
picFileName
- Variable in class de.farafin.snEADy.communication.
D_PlayerData
the name of the picfile
pilot
- Variable in class de.farafin.snEADy.world.
C_Snake
the "pilot" of the snake. the controlling element.
pilotDelay
- Variable in class de.farafin.snEADy.world.
C_Snake
for checking if something changed
pilotLength
- Variable in class de.farafin.snEADy.world.
C_Snake
for checking if something changed
placeGoody(D_GameInfo)
- Method in class de.farafin.snEADy.world.
C_World
sets a new goody and estimates the next goody time
Player
- Class in
de.farafin.snEADy.player
This is the basic player class which your player should be extended from.
Player()
- Constructor for class de.farafin.snEADy.player.
Player
default constructor
PLAYER_0
- Static variable in interface de.farafin.snEADy.communication.
I_PlayFieldConstants
player 0
PLAYER_0
- Static variable in interface de.farafin.snEADy.player.
PubConstants
player 0
PLAYER_1
- Static variable in interface de.farafin.snEADy.communication.
I_PlayFieldConstants
player 1
PLAYER_1
- Static variable in interface de.farafin.snEADy.player.
PubConstants
player 1
PLAYER_2
- Static variable in interface de.farafin.snEADy.communication.
I_PlayFieldConstants
player 2
PLAYER_2
- Static variable in interface de.farafin.snEADy.player.
PubConstants
player 2
PLAYER_3
- Static variable in interface de.farafin.snEADy.communication.
I_PlayFieldConstants
player 3
PLAYER_3
- Static variable in interface de.farafin.snEADy.player.
PubConstants
player 3
PLAYER_4
- Static variable in interface de.farafin.snEADy.communication.
I_PlayFieldConstants
player 4
PLAYER_4
- Static variable in interface de.farafin.snEADy.player.
PubConstants
player 4
PLAYER_5
- Static variable in interface de.farafin.snEADy.communication.
I_PlayFieldConstants
player 5
PLAYER_5
- Static variable in interface de.farafin.snEADy.player.
PubConstants
player 5
PLAYER_6
- Static variable in interface de.farafin.snEADy.communication.
I_PlayFieldConstants
player 6
PLAYER_6
- Static variable in interface de.farafin.snEADy.player.
PubConstants
player 6
PLAYER_7
- Static variable in interface de.farafin.snEADy.communication.
I_PlayFieldConstants
player 7
PLAYER_7
- Static variable in interface de.farafin.snEADy.player.
PubConstants
player 7
PLAYER_8
- Static variable in interface de.farafin.snEADy.communication.
I_PlayFieldConstants
player 8
PLAYER_8
- Static variable in interface de.farafin.snEADy.player.
PubConstants
player 8
PLAYER_9
- Static variable in interface de.farafin.snEADy.communication.
I_PlayFieldConstants
player 9
PLAYER_9
- Static variable in interface de.farafin.snEADy.player.
PubConstants
player 9
player_controlling
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
player_controlling
- Variable in class de.farafin.snEADy.
GameParameter
if 0, the calculation will not be inside a thread Time and memory control will be disabled.
playerCalculationtime
- Variable in class de.farafin.snEADy.
M_PlayerHandler
mesures the time a player needs to calculate its moove.
playerClass
- Variable in class de.farafin.snEADy.communication.
D_PlayerData
Comment for
playerClass
playerData
- Variable in class de.farafin.snEADy.communication.
D_GameInfo
Field playerData
playerData
- Variable in class de.farafin.snEADy.
M_GameEngine
data of the managed player
playerFS
- Static variable in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
playerGameInfo
- Variable in class de.farafin.snEADy.
M_PlayerHandler.PlayerInfo
playerHandler
- Variable in class de.farafin.snEADy.
M_GameEngine
The instance of the player handler.. the class that handles the player management
playerInfo
- Variable in class de.farafin.snEADy.
M_PlayerHandler
a prototype of playerInfo, so it doesnt need to be a new instance constructed every time.
playerInstances
- Variable in class de.farafin.snEADy.
M_GameEngine
The player Instances which are loaded
playerInstances
- Variable in class de.farafin.snEADy.
M_PlayerHandler
Instances of the Player-Classes.
playerLevelInfo
- Variable in class de.farafin.snEADy.
M_PlayerHandler.PlayerInfo
playerLog
- Variable in class de.farafin.snEADy.
M_PlayerHandler
a logfile to safe the players moves
playerName
- Variable in class de.farafin.snEADy.player.
SnakeInfo
The name of the player who controls the snake.
playerOrd
- Static variable in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
playerOwnSnakeInfo
- Variable in class de.farafin.snEADy.
M_PlayerHandler.PlayerInfo
playerRun
- Variable in class de.farafin.snEADy.
M_PlayerHandler
the thread of the player who is actually calculated
playerSnakeInfo
- Variable in class de.farafin.snEADy.
M_PlayerHandler.PlayerInfo
PLAYERTAB01
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
PLAYERTAB02
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
PLAYERTAB03
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
PLAYERTAB04
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
PLAYERTAB05
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
PLAYERTAB06
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
PLAYERTAB07
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
PLAYERTAB08
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
PLAYERTAB09
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
PLAYERTAB10
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
playerThread
- Variable in class de.farafin.snEADy.
M_PlayerHandler
the thread of the player who is actually calculated
playField
- Variable in class de.farafin.snEADy.communication.
D_Level
the playfield of the game
playField
- Variable in class de.farafin.snEADy.player.
LevelInfo
The playfield.
playField
- Variable in class de.farafin.snEADy.world.
C_Arena
the playfield of the game
POINTS
- Static variable in interface de.farafin.snEADy.communication.
I_PlayFieldConstants
points goody
POINTS
- Static variable in interface de.farafin.snEADy.player.
PubConstants
points goody: gives the player points points goody: gibt dem Spieler Punkte
points
- Variable in class de.farafin.snEADy.player.
SnakeInfo
The points the player, which controls the snake.
pos
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrScroll
print_calc_ms
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
print_calc_ms
- Variable in class de.farafin.snEADy.
GameParameter
if 1 the time a player needed is printed into the console
print_parameter
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
print_player_mem
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
print_player_mem
- Variable in class de.farafin.snEADy.
GameParameter
if 1 the memory usage a player needed is printed into the console
print_playfield
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
PROG_END
- Static variable in interface de.farafin.snEADy.
I_GameStats
if the program should be ended, use this state.
PROG_INIT
- Static variable in interface de.farafin.snEADy.
I_GameStats
first initialization of the program. is done only once
PubConstants
- Interface in
de.farafin.snEADy.player
This Interface contains some constants which you need to interpete the playfield or specify directions.
Overview
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