de.farafin.snEADy.communication
Interface I_Constants

All Known Implementing Classes:
C_Arena, C_FileClassLoader, C_GameObject, C_GLength, C_Goody, C_GPoints, C_GSpeed, C_LevelLoader, C_LogFileReader, C_LogFileWriter, C_RecordFileReader, C_RecordFileWriter, C_Snake, C_WindowArena, C_WindowMain, C_WindowOptions, C_WindowPlayer, C_WindowReplay, C_World, D_PlayerData, GrDlgWindow, M_GameEngine, M_GraphixEngineUI, M_Main, M_PlayerHandler

public interface I_Constants

A set of all common constants used in the game

Version:
$Revision: 1.35 $
Author:
roland, lars

Field Summary
static java.lang.String analyse_ms
           
static java.lang.String auto_grow_delay
           
static java.lang.String auto_slowdown_delay
           
static java.lang.String autogamespeed
           
static java.lang.String closemonitor
           
static java.lang.String damage_length_grow
           
static java.lang.String damage_points_radius
           
static boolean DEBUG
          shell the project print debug-messeges?
static java.lang.String delplayer
           
static java.lang.String easy_points
           
static java.lang.String ejectreplay
           
static java.lang.String emergencyPause
           
static java.lang.String exit_time
           
static int FACE_EAST
          face direction of an GameObject
static int FACE_NORTH
          face direction of an GameObject
static int FACE_SOUTH
          face direction of an GameObject
static int FACE_WEST
          face direction of an GameObject
static java.lang.String game_end
           
static java.lang.String goody_length_occ
           
static java.lang.String goody_length_value
           
static java.lang.String goody_points_occ
           
static java.lang.String goody_points_value
           
static java.lang.String goody_shorter_occ
           
static java.lang.String goody_shorter_value
           
static java.lang.String goody_slowdown_occ
           
static java.lang.String goody_speed_occ
           
static int IN_ACTION
          if a snake is on the field and running
static int IN_ERROR_EXC
          if the player threw a exception
static int IN_ERROR_INIT
          if the player wasnt able to initialize
static int IN_ERROR_SPACE
          if the player was gaining to much RAM-space
static int IN_ERROR_TIME
          if the player needed to much calculationtime
static int IN_EXIT
          if the snake has left the house throu the exit
static int IN_HEAVEN
          if the snake died in battle, rest in peace
static java.lang.String init_length
           
static java.lang.String init_move_delay
           
static java.lang.String kill
           
static java.lang.String kill_point_goodies
           
static java.lang.String kill_points_radius
           
static java.lang.String loaddummy
           
static java.lang.String loadhuman
           
static java.lang.String loadlevel
           
static java.lang.String loadplayer
           
static java.lang.String loadscript
           
static java.lang.String logging
           
static java.lang.String max_goody_occ_delay
           
static int MAX_HUMAN_PLAYERS
          the maximal number of human players the program can handle
static java.lang.String max_mem_check_delay
           
static java.lang.String max_move_delay
           
static java.lang.String max_player_mem
           
static int MAX_PLAYERS
          the maximal number of players the program can handle
static java.lang.String max_thinking_ms
           
static java.lang.String memkill
           
static java.lang.String min_cycle_ms
           
static java.lang.String min_move_delay
           
static int MOVE_EAST
          face direction of an GameObject
static int MOVE_NORTH
          face direction of an GameObject
static int MOVE_SOUTH
          face direction of an GameObject
static int MOVE_WEST
          face direction of an GameObject
static java.lang.String openmonitor
           
static java.lang.String overalldelay
           
static java.lang.String pause
           
static java.lang.String player_controlling
           
static java.lang.String print_calc_ms
           
static java.lang.String print_parameter
           
static java.lang.String print_player_mem
           
static java.lang.String print_playfield
           
static java.lang.String quit
           
static java.lang.String record
           
static java.lang.String recordname
           
static java.lang.String replay
           
static java.lang.String replay_reverse
           
static java.lang.String replay_stepwidth
           
static java.lang.String replay_stepwise
           
static java.lang.String run
           
static java.lang.String set
           
static java.lang.String show_subcycles
           
static java.lang.String start
           
static java.lang.String stop
           
static java.lang.String suddend_time
           
static java.lang.String survival_points
           
static java.lang.String timekill
           
static java.lang.String tolerance_ms
           
static int TURN_LEFT
          the snake turns left
static int TURN_NONE
          the snake moves stright ahead
static int TURN_RIGHT
          the snake turns right
 

Field Detail

DEBUG

static final boolean DEBUG
shell the project print debug-messeges?

See Also:
Constant Field Values

loadplayer

static final java.lang.String loadplayer
See Also:
Constant Field Values

loadhuman

static final java.lang.String loadhuman
See Also:
Constant Field Values

loaddummy

static final java.lang.String loaddummy
See Also:
Constant Field Values

delplayer

static final java.lang.String delplayer
See Also:
Constant Field Values

loadlevel

static final java.lang.String loadlevel
See Also:
Constant Field Values

loadscript

static final java.lang.String loadscript
See Also:
Constant Field Values

run

static final java.lang.String run
See Also:
Constant Field Values

start

static final java.lang.String start
See Also:
Constant Field Values

stop

static final java.lang.String stop
See Also:
Constant Field Values

pause

static final java.lang.String pause
See Also:
Constant Field Values

quit

static final java.lang.String quit
See Also:
Constant Field Values

kill

static final java.lang.String kill
See Also:
Constant Field Values

emergencyPause

static final java.lang.String emergencyPause
See Also:
Constant Field Values

overalldelay

static final java.lang.String overalldelay
See Also:
Constant Field Values

print_playfield

static final java.lang.String print_playfield
See Also:
Constant Field Values

print_parameter

static final java.lang.String print_parameter
See Also:
Constant Field Values

openmonitor

static final java.lang.String openmonitor
See Also:
Constant Field Values

closemonitor

static final java.lang.String closemonitor
See Also:
Constant Field Values

replay

static final java.lang.String replay
See Also:
Constant Field Values

ejectreplay

static final java.lang.String ejectreplay
See Also:
Constant Field Values

set

static final java.lang.String set
See Also:
Constant Field Values

damage_points_radius

static final java.lang.String damage_points_radius
See Also:
Constant Field Values

kill_points_radius

static final java.lang.String kill_points_radius
See Also:
Constant Field Values

kill_point_goodies

static final java.lang.String kill_point_goodies
See Also:
Constant Field Values

easy_points

static final java.lang.String easy_points
See Also:
Constant Field Values

damage_length_grow

static final java.lang.String damage_length_grow
See Also:
Constant Field Values

min_move_delay

static final java.lang.String min_move_delay
See Also:
Constant Field Values

init_move_delay

static final java.lang.String init_move_delay
See Also:
Constant Field Values

max_move_delay

static final java.lang.String max_move_delay
See Also:
Constant Field Values

init_length

static final java.lang.String init_length
See Also:
Constant Field Values

auto_grow_delay

static final java.lang.String auto_grow_delay
See Also:
Constant Field Values

auto_slowdown_delay

static final java.lang.String auto_slowdown_delay
See Also:
Constant Field Values

max_goody_occ_delay

static final java.lang.String max_goody_occ_delay
See Also:
Constant Field Values

goody_speed_occ

static final java.lang.String goody_speed_occ
See Also:
Constant Field Values

goody_slowdown_occ

static final java.lang.String goody_slowdown_occ
See Also:
Constant Field Values

goody_length_occ

static final java.lang.String goody_length_occ
See Also:
Constant Field Values

goody_points_occ

static final java.lang.String goody_points_occ
See Also:
Constant Field Values

goody_shorter_occ

static final java.lang.String goody_shorter_occ
See Also:
Constant Field Values

goody_length_value

static final java.lang.String goody_length_value
See Also:
Constant Field Values

goody_points_value

static final java.lang.String goody_points_value
See Also:
Constant Field Values

goody_shorter_value

static final java.lang.String goody_shorter_value
See Also:
Constant Field Values

player_controlling

static final java.lang.String player_controlling
See Also:
Constant Field Values

timekill

static final java.lang.String timekill
See Also:
Constant Field Values

memkill

static final java.lang.String memkill
See Also:
Constant Field Values

min_cycle_ms

static final java.lang.String min_cycle_ms
See Also:
Constant Field Values

tolerance_ms

static final java.lang.String tolerance_ms
See Also:
Constant Field Values

max_thinking_ms

static final java.lang.String max_thinking_ms
See Also:
Constant Field Values

analyse_ms

static final java.lang.String analyse_ms
See Also:
Constant Field Values

max_player_mem

static final java.lang.String max_player_mem
See Also:
Constant Field Values

max_mem_check_delay

static final java.lang.String max_mem_check_delay
See Also:
Constant Field Values

exit_time

static final java.lang.String exit_time
See Also:
Constant Field Values

suddend_time

static final java.lang.String suddend_time
See Also:
Constant Field Values

survival_points

static final java.lang.String survival_points
See Also:
Constant Field Values

show_subcycles

static final java.lang.String show_subcycles
See Also:
Constant Field Values

logging

static final java.lang.String logging
See Also:
Constant Field Values

print_calc_ms

static final java.lang.String print_calc_ms
See Also:
Constant Field Values

print_player_mem

static final java.lang.String print_player_mem
See Also:
Constant Field Values

autogamespeed

static final java.lang.String autogamespeed
See Also:
Constant Field Values

record

static final java.lang.String record
See Also:
Constant Field Values

recordname

static final java.lang.String recordname
See Also:
Constant Field Values

replay_reverse

static final java.lang.String replay_reverse
See Also:
Constant Field Values

replay_stepwidth

static final java.lang.String replay_stepwidth
See Also:
Constant Field Values

replay_stepwise

static final java.lang.String replay_stepwise
See Also:
Constant Field Values

game_end

static final java.lang.String game_end
See Also:
Constant Field Values

TURN_NONE

static final int TURN_NONE
the snake moves stright ahead

See Also:
Constant Field Values

TURN_LEFT

static final int TURN_LEFT
the snake turns left

See Also:
Constant Field Values

TURN_RIGHT

static final int TURN_RIGHT
the snake turns right

See Also:
Constant Field Values

FACE_NORTH

static final int FACE_NORTH
face direction of an GameObject

See Also:
C_GameObject, Constant Field Values

FACE_EAST

static final int FACE_EAST
face direction of an GameObject

See Also:
C_GameObject, Constant Field Values

FACE_SOUTH

static final int FACE_SOUTH
face direction of an GameObject

See Also:
C_GameObject, Constant Field Values

FACE_WEST

static final int FACE_WEST
face direction of an GameObject

See Also:
C_GameObject, Constant Field Values

MOVE_NORTH

static final int MOVE_NORTH
face direction of an GameObject

See Also:
C_GameObject, Constant Field Values

MOVE_EAST

static final int MOVE_EAST
face direction of an GameObject

See Also:
C_GameObject, Constant Field Values

MOVE_SOUTH

static final int MOVE_SOUTH
face direction of an GameObject

See Also:
C_GameObject, Constant Field Values

MOVE_WEST

static final int MOVE_WEST
face direction of an GameObject

See Also:
C_GameObject, Constant Field Values

IN_ACTION

static final int IN_ACTION
if a snake is on the field and running

See Also:
Constant Field Values

IN_HEAVEN

static final int IN_HEAVEN
if the snake died in battle, rest in peace

See Also:
Constant Field Values

IN_EXIT

static final int IN_EXIT
if the snake has left the house throu the exit

See Also:
Constant Field Values

IN_ERROR_SPACE

static final int IN_ERROR_SPACE
if the player was gaining to much RAM-space

See Also:
Constant Field Values

IN_ERROR_TIME

static final int IN_ERROR_TIME
if the player needed to much calculationtime

See Also:
Constant Field Values

IN_ERROR_INIT

static final int IN_ERROR_INIT
if the player wasnt able to initialize

See Also:
Constant Field Values

IN_ERROR_EXC

static final int IN_ERROR_EXC
if the player threw a exception

See Also:
Constant Field Values

MAX_PLAYERS

static final int MAX_PLAYERS
the maximal number of players the program can handle

See Also:
Constant Field Values

MAX_HUMAN_PLAYERS

static final int MAX_HUMAN_PLAYERS
the maximal number of human players the program can handle

See Also:
Constant Field Values