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## de.farafin.snEADy.communication
Class D_Level

    java.lang.Object
      de.farafin.snEADy.communication.D_Level

All Implemented Interfaces:
  I_PlayFieldConstants

    public final class D_Level

extends java.lang.Object
implements I_PlayFieldConstants

The Level with all its informations

Version:
  $Revision: 1.26 $
Author:
  roland, lars

Field Summary
`java.lang.String` | `author` the author of the level
`java.lang.String` | `comment` Comment to this arena
`java.lang.String` | `fileName` the filename of the level
`int` | `height` height of the playfield
`int` | `maxPlayer` the number of maximum player this level was designt for
`java.lang.String` | `name` name of the arena
`char[][]` | `playField` the playfield of the game
`int` | `width` width of the playfield

Fields inherited from interface de.farafin.snEADy.communication.I_PlayFieldConstants
`EXIT, FIELD_B, FIELD_C, FIELD_D, FIELD_E, FIELD_F, FIELD_G, FIELD_H, FIELD_I, FIELD_J, FIELD_K, FIELD_L, FIELD_M, FIELD_N, FIELD_O, FIELD_P, FIELD_Q, FIELD_R, FIELD_S, FIELD_T, FIELD_U, FIELD_V, FIELD_W, FIELD_X, FIELD_Y, FIELD_Z, FREE, GOODY_f, GOODY_g, GOODY_h, GOODY_i, GOODY_j, GOODY_k, GOODY_l, GOODY_LAST, GOODY_m, GOODY_n, GOODY_o, GOODY_p, GOODY_q, GOODY_r, GOODY_s, GOODY_START, GOODY_t, GOODY_u, GOODY_v, GOODY_w, GOODY_x, GOODY_y, GOODY_z, LENGTH, PLAYER_0, PLAYER_1, PLAYER_2, PLAYER_3, PLAYER_4, PLAYER_5, PLAYER_6, PLAYER_7, PLAYER_8, PLAYER_9, POINTS, SHORT, SLOW, SPEED, WALL`

Constructor Summary
`D_Level()` default - constructor
`D_Level(D_Level level)` copy - constructor reference-copy of attrbutes: use copy() if you need a full copy
`D_Level(java.lang.String name, int height, int width, char[][] playField, int maxPlayer)` arena-based constructor
`D_Level(java.lang.String fileName, java.lang.String name, java.lang.String author, char[][] playField, int maxPlayer)` constructor
`D_Level(java.lang.String fileName, java.lang.String name, java.lang.String author, int height, int width, char[][] playField, int maxPlayer)` create - constructor

Method Summary
`java.lang.Object` | `clone()`
`void` | `copyOnMe(D_Level level)` copys all data from `level` to the lokal instance. there is no new Instance created if all array sizes fit to each other
`char` | `getCharOf(D_Vec2D vec)` returns the character of the specified coordinates
`char` | `getCharOf(int y, int x)` returns the character of the specified coordinates
`int` | `getHeight()`
`char[]` | `getLineCopy(int l)`
`int` | `getMaxPlayer()`
`java.lang.String` | `getName()`
`char[][]` | `getPlayFieldCopy()`
`char[]` | `getRowCopy(int r)`
`int` | `getWidth()`
`protected boolean` | `isFieldOfLevel(D_Vec2D vec)` tests if the coordinates are element of the playField
`protected boolean` | `isFieldOfLevel(int y, int x)` tests if the coordinates are element of the playField
`boolean` | `isFree(D_Vec2D vec)`
`boolean` | `isFree(int y, int x)`
`boolean` | `isGoody(D_Vec2D vec)`
`boolean` | `isGoody(int y, int x)`
`boolean` | `isSnake(D_Vec2D vec)`
`boolean` | `isSnake(int y, int x)`
`boolean` | `isSpecialField(D_Vec2D vec)`
`boolean` | `isSpecialField(int y, int x)`
`boolean` | `isWall(D_Vec2D vec)`
`boolean` | `isWall(int y, int x)`
`java.lang.String` | `toString()`

Methods inherited from class java.lang.Object
`equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait`

Field Detail

### fileName

    public java.lang.String fileName

  the filename of the level

### name

    public java.lang.String name

  name of the arena

### comment

    public java.lang.String comment

  Comment to this arena

### author

    public java.lang.String author

  the author of the level

### height

    public int height

  height of the playfield

### width

    public int width

  width of the playfield

### playField

    public char[][] playField

  the playfield of the game

### maxPlayer

    public int maxPlayer

  the number of maximum player this level was designt for

Constructor Detail

### D_Level

    public D_Level()

  default - constructor

### D_Level

    public D_Level(java.lang.String fileName,
                   java.lang.String name,
                   java.lang.String author,
                   int height,
                   int width,
                   char[][] playField,
                   int maxPlayer)

  create - constructor

  Parameters:
    `fileName` -
    `name` -
    `author` -
    `height` -
    `width` -
    `playField` -
    `maxPlayer` -

### D_Level

    public D_Level(java.lang.String fileName,
                   java.lang.String name,
                   java.lang.String author,
                   char[][] playField,
                   int maxPlayer)

  constructor

  Parameters:
    `fileName` -
    `name` -
    `author` -
    `playField` -
    `maxPlayer` -

### D_Level

    public D_Level(D_Level level)

  copy - constructor reference-copy of attrbutes: use copy() if you need a full copy

  Parameters:
    `level` -

### D_Level

    public D_Level(java.lang.String name,
                   int height,
                   int width,
                   char[][] playField,
                   int maxPlayer)

  arena-based constructor

  Parameters:
    `name` -
    `height` -
    `width` -
    `playField` -
    `maxPlayer` -

Method Detail

### clone

    public java.lang.Object clone()

  Overrides:
    `clone` in class `java.lang.Object`

### toString

    public java.lang.String toString()

  Overrides:
    `toString` in class `java.lang.Object`

### isFieldOfLevel

    protected boolean isFieldOfLevel(int y,
                                     int x)

  tests if the coordinates are element of the playField

  Parameters:
    `y` - line
    `x` - row
  Returns:
    true if the coordiantes are in height - and width - renge

### isFieldOfLevel

    protected boolean isFieldOfLevel(D_Vec2D vec)

  tests if the coordinates are element of the playField

  Parameters:
    `vec` - coordinate as 2D-vector
  Returns:
    true if the coordiantes are in height - and width - renge

### getPlayFieldCopy

    public char[][] getPlayFieldCopy()

  Returns:
    Returns a copy of the playField.

### getCharOf

    public char getCharOf(int y,
                          int x)

  returns the character of the specified coordinates

  Parameters:
    `y` - line number
    `x` - row number
  Returns:
    the charactor of the specified field and '?' if the field does not exist

### getCharOf

    public char getCharOf(D_Vec2D vec)

  returns the character of the specified coordinates

  Parameters:
    `vec` - the vector of the field that should returned
  Returns:
    the charactor of the specified field

### getLineCopy

    public char[] getLineCopy(int l)

  Parameters:
    `l` - lineNumber
  Returns:
    the line, null if line doesnt exist

### getRowCopy

    public char[] getRowCopy(int r)

  Parameters:
    `r` - rowNumber
  Returns:
    the row, null if row doesnt exist

### getHeight

    public int getHeight()

  Returns:
    Returns the height.

### getMaxPlayer

    public int getMaxPlayer()

  Returns:
    Returns the maxPlayer.

### getName

    public java.lang.String getName()

  Returns:
    Returns the name.

### getWidth

    public int getWidth()

  Returns:
    Returns the width.

### isFree

    public boolean isFree(int y,
                          int x)

  Parameters:
    `y` - line
    `x` - row
  Returns:
    true if there is a goody at the coordinates
  See Also:
    `I_PlayFieldConstants`

### isFree

    public boolean isFree(D_Vec2D vec)

  Parameters:
    `vec` - controll this position
  Returns:
    true if there is a goody at `vec` position
  See Also:
    `I_PlayFieldConstants`

### isWall

    public boolean isWall(int y,
                          int x)

  Parameters:
    `y` - line
    `x` - row
  Returns:
    true if there is a goody at the coordinates
  See Also:
    `I_PlayFieldConstants`

### isWall

    public boolean isWall(D_Vec2D vec)

  Parameters:
    `vec` - controll this position
  Returns:
    true if there is a goody at `vec` position
  See Also:
    `I_PlayFieldConstants`

### isSnake

    public boolean isSnake(int y,
                           int x)

  Parameters:
    `y` - line
    `x` - row
  Returns:
    true if there is a goody at the coordinates
  See Also:
    `I_PlayFieldConstants`

### isSnake

    public boolean isSnake(D_Vec2D vec)

  Parameters:
    `vec` - controll this position
  Returns:
    true if there is a goody at `vec` position
  See Also:
    `I_PlayFieldConstants`

### isGoody

    public boolean isGoody(int y,
                           int x)

  Parameters:
    `y` - line
    `x` - row
  Returns:
    true if there is a goody at the coordinates
  See Also:
    `I_PlayFieldConstants`

### isGoody

    public boolean isGoody(D_Vec2D vec)

  Parameters:
    `vec` - controll this position
  Returns:
    true if there is a goody at `vec` position
  See Also:
    `I_PlayFieldConstants`

### isSpecialField

    public boolean isSpecialField(int y,
                                  int x)

  Parameters:
    `y` - line
    `x` - row
  Returns:
    true if there is a goody at the coordinates
  See Also:
    `I_PlayFieldConstants`

### isSpecialField

    public boolean isSpecialField(D_Vec2D vec)

  Parameters:
    `vec` - controll this position
  Returns:
    true if there is a goody at `vec` position
  See Also:
    `I_PlayFieldConstants`

### copyOnMe

    public void copyOnMe(D_Level level)

  copys all data from `level` to the lokal instance. there is no new Instance created if all array sizes fit to each other

  Parameters:
    `level` - the origin where the date should be copyed from

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