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kill
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
kill()
- Method in class de.farafin.snEADy.
M_GameEngine
stops all threads that are running in the game!
kill()
- Method in class de.farafin.snEADy.
M_Main
kills all threads and ends the program
kill()
- Method in class de.farafin.snEADy.
M_PlayerHandler
kill_point_goodies
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
kill_point_goodies
- Variable in class de.farafin.snEADy.
GameParameter
The number of goodies which spread out when a snake dies.
kill_point_goodies
- Variable in class de.farafin.snEADy.player.
GameInfo
The number of goodies which spread out when a snake dies.
kill_points_radius
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
kill_points_radius
- Variable in class de.farafin.snEADy.
GameParameter
The Distance in which snakes gain points if an other snake dies.
kill_points_radius
- Variable in class de.farafin.snEADy.player.
GameInfo
The Distance in which snakes gain points if an other snake dies.
killPoints
- Variable in class de.farafin.snEADy.communication.
D_PlayerData
Comment for
killPoints
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