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public interface I_World_interface
| Method Summary | |
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D_Level |
generateLevel()
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void |
update(D_GameInfo gameInfo)
calculate the new playfield with the informations in gameInfo stores the changed data in gameInfo |
void |
updateInfos(D_GameInfo gameInfo)
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| Method Detail |
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void update(D_GameInfo gameInfo)
gameInfo - D_Level generateLevel()
void updateInfos(D_GameInfo gameInfo)
gameInfo - a instance the informations should be filled in
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