Overview | Package | Class | Use | Tree | Deprecated | Index | Help
PREV CLASS NEXT CLASS | FRAMES NO FRAMES
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD

## de.farafin.snEADy
Interface I_Main_interface

All Known Implementing Classes:
  M_Main

    public interface I_Main_interface

Version:
  $Revision: 1.13 $
Author:
  roland, lars

Method Summary
`boolean` | `control(java.lang.String command)` is called from the control-Interface to interact with the Main-Engine.
`D_Level` | `getLevelHeader(java.lang.String levelName)` loads a level without the playfield
`java.lang.String` | `getPlayerComment(java.lang.String playerName)`

Method Detail

### control

    boolean control(java.lang.String command)

  is called from the control-Interface to interact with the Main-Engine.

  Parameters:
    `command` - the command that should be computed
  Returns:
    if the command was succassfully computed

### getPlayerComment

    java.lang.String getPlayerComment(java.lang.String playerName)

  Parameters:
    `playerName` - the class of which the comment should be red from
  Returns:
    the comment
  See Also:
    `Player.comment`

### getLevelHeader

    D_Level getLevelHeader(java.lang.String levelName)

  loads a level without the playfield

  Parameters:
    `levelName` - the name of the level that should be loaded
  Returns:
    the loaded level, but without the playfield
  See Also:
    `C_LevelLoader`

Overview | Package | Class | Use | Tree | Deprecated | Index | Help
PREV CLASS NEXT CLASS | FRAMES NO FRAMES
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD