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## de.farafin.snEADy.control
Interface I_Control_interface

All Known Implementing Classes:
  M_GraphixEngineUI

    public interface I_Control_interface

the interface for the control of the main. it could be reallized as graphical userinterface or script

Version:
  $Revision: 1.6 $
Author:
  roland, lars

Method Summary
`void` | `setActive(boolean active)`
`void` | `update(D_GameInfo gameInfo, C_Human[] humanPlayer)`

Method Detail

### update

    void update(D_GameInfo gameInfo,
                C_Human[] humanPlayer)

  Parameters:
    `gameInfo` - contains all data about the current gameInfo
    `humanPlayer` - contains all data about the human players.

### setActive

    void setActive(boolean active)

  Parameters:
    `active` - decides wether the Control Class is able to send data

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