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## K

kill - Static variable in interface de.farafin.snEADy.communication.I_Constants
kill() - Method in class de.farafin.snEADy.M_GameEngine
  stops all threads that are running in the game!
kill() - Method in class de.farafin.snEADy.M_Main
  kills all threads and ends the program
kill() - Method in class de.farafin.snEADy.M_PlayerHandler
kill_point_goodies - Static variable in interface de.farafin.snEADy.communication.I_Constants
kill_point_goodies - Variable in class de.farafin.snEADy.GameParameter
  The number of goodies which spread out when a snake dies.
kill_point_goodies - Variable in class de.farafin.snEADy.player.GameInfo
  The number of goodies which spread out when a snake dies.
kill_points_radius - Static variable in interface de.farafin.snEADy.communication.I_Constants
kill_points_radius - Variable in class de.farafin.snEADy.GameParameter
  The Distance in which snakes gain points if an other snake dies.
kill_points_radius - Variable in class de.farafin.snEADy.player.GameInfo
  The Distance in which snakes gain points if an other snake dies.
killPoints - Variable in class de.farafin.snEADy.communication.D_PlayerData
  Comment for `killPoints`

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