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## E

E_LevelFileException - Exception in de.farafin.snEADy.inOut
  just an exception that is thrown if the file if a levelFile was found, but is wrong formated, so that no loading of the file is possible.
E_LevelFileException() - Constructor for exception de.farafin.snEADy.inOut.E_LevelFileException
E_LevelFileException(String) - Constructor for exception de.farafin.snEADy.inOut.E_LevelFileException
EAST - Static variable in interface de.farafin.snEADy.player.PubConstants
  head direction of the snake
easy_points - Static variable in interface de.farafin.snEADy.communication.I_Constants
easy_points - Variable in class de.farafin.snEADy.GameParameter
  if a snake bites it self, this number of points are given all snakes, that touches the biting snake at at least one segments.
easy_points - Variable in class de.farafin.snEADy.player.GameInfo
  if a snake bites it self, this number of points are given all snakes, that touches the biting snake at at least one segments.
emergencyPause - Static variable in interface de.farafin.snEADy.communication.I_Constants
equals(D_Vec2D) - Method in class de.farafin.snEADy.communication.D_Vec2D
EXIT - Static variable in interface de.farafin.snEADy.communication.I_PlayFieldConstants
  field
EXIT - Static variable in interface de.farafin.snEADy.player.PubConstants
  exit fields: This are the exit fields.
exit_time - Static variable in interface de.farafin.snEADy.communication.I_Constants
exit_time - Variable in class de.farafin.snEADy.GameParameter
  the game cycle the exit opens
exitTime - Variable in class de.farafin.snEADy.communication.D_GameInfo
  the Time the exit accures (if 0 than it happends never)
exitTime - Variable in class de.farafin.snEADy.player.GameInfo
  exitTime is the game cycle in which the exit is opened.

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