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## A

abbort() - Method in class de.farafin.snEADy.M_PlayerHandler
  abborts the game
actArena - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
actGraphics - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
action() - Method in class de.farafin.snEADy.control.GaphixStuff.GrTextArea
actLineCounter - Variable in class de.farafin.snEADy.inOut.C_LogFileReader
  Comment for `actLineCounter`
actualizateSnakeLength(C_Arena, D_Vec2D) - Method in class de.farafin.snEADy.world.C_Snake
add(D_Vec2D, D_Vec2D) - Static method in class de.farafin.snEADy.communication.D_Vec2D
add(D_Vec2D) - Method in class de.farafin.snEADy.communication.D_Vec2D
add(int, int) - Method in class de.farafin.snEADy.communication.D_Vec2D
  add the values to the vector
addFirst(Object) - Method in class de.farafin.snEADy.communication.RingVector
  adds a element at the end
addLast(Object) - Method in class de.farafin.snEADy.communication.RingVector
  adds a element at the end
addPlayerData(D_PlayerData) - Method in class de.farafin.snEADy.communication.D_GameInfo
addToLastLine(String) - Method in class de.farafin.snEADy.inOut.C_LogFileWriter
  concats tail to the last string in the list.
ALLIG_LEFT - Static variable in interface de.farafin.snEADy.control.GaphixStuff.I_GraphixConstants
ALLIG_RIGHT - Static variable in interface de.farafin.snEADy.control.GaphixStuff.I_GraphixConstants
alligment - Variable in class de.farafin.snEADy.control.GaphixStuff.GrTextArea
amount - Variable in class de.farafin.snEADy.world.C_GPoints
  how much should the player change its speed?
amount - Variable in class de.farafin.snEADy.world.C_GSpeed
  how much should the player change its speed?
analyse_ms - Static variable in interface de.farafin.snEADy.communication.I_Constants
analyse_ms - Variable in class de.farafin.snEADy.GameParameter
  at the beginning of the game (gameTime == 0), the player gets additinal time to analyse the board
analyseMS - Variable in class de.farafin.snEADy.player.GameInfo
  To allow the player an analyse of the playfield, he gets more milliseconds at gameTime == 0.
appendCuttedString(StringBuffer, String, int) - Static method in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
area_commentsArena - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
area_commentsPlayer - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
arena - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
arena - Variable in class de.farafin.snEADy.world.C_World
  arena of the game
arenaFS - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
ARENAMAXSIZE - Static variable in interface de.farafin.snEADy.control.GaphixStuff.I_GraphixConstants
auto_grow_delay - Static variable in interface de.farafin.snEADy.communication.I_Constants
auto_grow_delay - Variable in class de.farafin.snEADy.GameParameter
  each auto_grow_delay number of world cycles, the snake grows by one segment
auto_grow_delay - Variable in class de.farafin.snEADy.player.GameInfo
  each auto_grow_delay number of world cycles, the snake grows by one segment
auto_slowdown_delay - Static variable in interface de.farafin.snEADy.communication.I_Constants
auto_slowdown_delay - Variable in class de.farafin.snEADy.GameParameter
  each auto_slowdown_delay number of world cycles, the snakes waitCycles increase by one.
auto_slowdown_delay - Variable in class de.farafin.snEADy.player.GameInfo
  each auto_slowdown_delay number of world cycles, the snakes waitCycles increase by one.
autor - Variable in class de.farafin.snEADy.communication.D_Level
  the autor of the level

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