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## Uses of Class
de.farafin.snEADy.control.C_Human

Packages that use C_Human
de.farafin.snEADy |
de.farafin.snEADy.control |
de.farafin.snEADy.control.GaphixStuff |

Uses of C_Human in de.farafin.snEADy

Fields in de.farafin.snEADy declared as C_Human
`private C_Human[]` | `M_GameEngine.humanInstances` The instances of human Player

Methods in de.farafin.snEADy with parameters of type C_Human
`protected void` | `M_Main.update(D_GameInfo gameInfo, C_Human[] humanInstances)` set the gameInfo and updates the graphic

Uses of C_Human in de.farafin.snEADy.control

Methods in de.farafin.snEADy.control with parameters of type C_Human
`void` | `I_Control_interface.update(D_GameInfo gameInfo, C_Human[] humanPlayer)`

Uses of C_Human in de.farafin.snEADy.control.GaphixStuff

Fields in de.farafin.snEADy.control.GaphixStuff declared as C_Human
`private C_Human[]` | `M_GraphixEngineUI.humans`

Methods in de.farafin.snEADy.control.GaphixStuff with parameters of type C_Human
`void` | `M_GraphixEngineUI.update(D_GameInfo gameInfo, C_Human[] humanPlayer)`

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