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## de.farafin.snEADy.control.GaphixStuff
Interface I_GraphixConstants

All Known Implementing Classes:
  C_GraphixData, C_GraphixTools, GrDlgWindow, GrScroll, GrSelCanvas, GrTextArea, GrTextField, GrWindow, M_GraphixEngineUI

    public interface I_GraphixConstants

Author:
  lars & roland TODO To change the template for this generated type comment go to Window - Preferences - Java - Code Style - Code Templates

Field Summary
`static int` | `ALLIG_LEFT`
`static int` | `ALLIG_RIGHT`
`static int` | `ARENAMAXSIZE`
`static char` | `C_END`
`static char` | `C_EXIT`
`static char` | `C_EXITO`
`static char` | `C_FLOOR`
`static char` | `C_GOODY_E`
`static char` | `C_GOODY_LENGTH`
`static char` | `C_GOODY_POINTS`
`static char` | `C_GOODY_S`
`static char` | `C_GOODY_SPEED`
`static char` | `C_NOTHING`
`static char` | `C_PLAYER_E`
`static char` | `C_PLAYER_S`
`static char` | `C_PLAYER01`
`static char` | `C_PLAYER02`
`static char` | `C_PLAYER03`
`static char` | `C_PLAYER04`
`static char` | `C_PLAYER05`
`static char` | `C_PLAYER06`
`static char` | `C_PLAYER07`
`static char` | `C_PLAYER08`
`static char` | `C_PLAYER09`
`static char` | `C_PLAYER10`
`static char` | `C_PLAYERH_E`
`static char` | `C_PLAYERH_S`
`static char` | `C_PLAYERH01`
`static char` | `C_PLAYERH02`
`static char` | `C_PLAYERH03`
`static char` | `C_PLAYERH04`
`static char` | `C_PLAYERH05`
`static char` | `C_PLAYERH06`
`static char` | `C_PLAYERH07`
`static char` | `C_PLAYERH08`
`static char` | `C_PLAYERH09`
`static char` | `C_PLAYERH10`
`static char` | `C_UNKNOWN`
`static char` | `C_WALL`
`static char` | `C_WALL_E`
`static char` | `C_WALL_S`
`static char` | `C_WALLCORNER_E`
`static char` | `C_WALLCORNER_N`
`static char` | `C_WALLCORNER_NE_CC`
`static char` | `C_WALLCORNER_NE_CV`
`static char` | `C_WALLCORNER_NW_CC`
`static char` | `C_WALLCORNER_NW_CV`
`static char` | `C_WALLCORNER_S`
`static char` | `C_WALLCORNER_SE_CC`
`static char` | `C_WALLCORNER_SE_CV`
`static char` | `C_WALLCORNER_SW_CC`
`static char` | `C_WALLCORNER_SW_CV`
`static char` | `C_WALLCORNER_W`
`static java.awt.Color` | `COL_BLUE1`
`static java.awt.Color` | `COL_BLUE2`
`static java.awt.Color` | `COL_GREY1`
`static java.io.File` | `dir_arena`
`static java.io.File` | `dir_player`
`static int` | `F_GREEN`
`static int` | `F_INACTIVE`
`static int` | `F_MARKED`
`static int` | `F_NORMAL`
`static int` | `F_RED`
`static int` | `FIELDELEMSIZE`
`static int[]` | `humanPlayerKeyD`
`static int[]` | `humanPlayerKeyL`
`static int[]` | `humanPlayerKeyR`
`static int[]` | `humanPlayerKeyU`
`static char` | `M_BG`
`static char` | `M_BUTTARENA`
`static char` | `M_BUTTCREDITS`
`static char` | `M_BUTTMIN`
`static char` | `M_BUTTOPTIONS`
`static char` | `M_BUTTPLAYER`
`static char` | `M_BUTTQUIT`
`static char` | `M_BUTTRMPLAYER`
`static char` | `M_BUTTRUN`
`static char` | `M_BUTTSTOP`
`static char` | `M_FONTSERP8X14`
`static char` | `M_TABCLOSE`
`static char` | `M_TABOPEN`
`static char` | `M_TEXTAREA`
`static char` | `M_TGLBUTT`
`static char` | `M_VOLATILE_END`
`static int` | `MAXCOMMANDHIST`
`static int` | `MAXFRAMECOUNT`
`static int` | `MONSTARTX`
`static int` | `MONSTARTY`
`static char` | `S_ARENABG`
`static char` | `S_BUTTADD`
`static char` | `S_BUTTLOAD`
`static char` | `S_BUTTMIN`
`static char` | `S_BUTTOK`
`static char` | `S_BUTTQUIT`
`static char` | `S_OPTIONSBG`
`static char` | `S_PLAYERBG`
`static char` | `S_VSCROLL`
`static char` | `S_VSCROLLBUTT`
`static char` | `UIGRAPHIX_END`

Field Detail

### C_NOTHING

    static final char C_NOTHING

See Also:
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### C_WALL

    static final char C_WALL

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### C_FLOOR

    static final char C_FLOOR

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### C_EXIT

    static final char C_EXIT

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### C_WALL_S

    static final char C_WALL_S

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### C_WALLCORNER_NW_CC

    static final char C_WALLCORNER_NW_CC

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### C_WALLCORNER_NW_CV

    static final char C_WALLCORNER_NW_CV

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### C_WALLCORNER_N

    static final char C_WALLCORNER_N

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### C_WALLCORNER_NE_CC

    static final char C_WALLCORNER_NE_CC

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### C_WALLCORNER_NE_CV

    static final char C_WALLCORNER_NE_CV

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### C_WALLCORNER_E

    static final char C_WALLCORNER_E

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### C_WALLCORNER_SE_CC

    static final char C_WALLCORNER_SE_CC

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### C_WALLCORNER_SE_CV

    static final char C_WALLCORNER_SE_CV

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### C_WALLCORNER_S

    static final char C_WALLCORNER_S

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### C_WALLCORNER_SW_CC

    static final char C_WALLCORNER_SW_CC

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### C_WALLCORNER_SW_CV

    static final char C_WALLCORNER_SW_CV

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### C_WALLCORNER_W

    static final char C_WALLCORNER_W

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### C_WALL_E

    static final char C_WALL_E

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### C_PLAYERH_S

    static final char C_PLAYERH_S

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### C_PLAYERH01

    static final char C_PLAYERH01

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### C_PLAYERH02

    static final char C_PLAYERH02

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### C_PLAYERH03

    static final char C_PLAYERH03

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### C_PLAYERH04

    static final char C_PLAYERH04

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### C_PLAYERH05

    static final char C_PLAYERH05

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### C_PLAYERH06

    static final char C_PLAYERH06

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### C_PLAYERH07

    static final char C_PLAYERH07

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### C_PLAYERH08

    static final char C_PLAYERH08

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### C_PLAYERH09

    static final char C_PLAYERH09

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### C_PLAYERH10

    static final char C_PLAYERH10

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### C_PLAYERH_E

    static final char C_PLAYERH_E

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### C_EXITO

    static final char C_EXITO

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### C_PLAYER_S

    static final char C_PLAYER_S

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### C_PLAYER01

    static final char C_PLAYER01

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### C_PLAYER02

    static final char C_PLAYER02

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### C_PLAYER03

    static final char C_PLAYER03

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### C_PLAYER04

    static final char C_PLAYER04

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### C_PLAYER05

    static final char C_PLAYER05

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### C_PLAYER06

    static final char C_PLAYER06

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### C_PLAYER07

    static final char C_PLAYER07

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### C_PLAYER08

    static final char C_PLAYER08

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### C_PLAYER09

    static final char C_PLAYER09

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### C_PLAYER10

    static final char C_PLAYER10

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### C_PLAYER_E

    static final char C_PLAYER_E

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### C_GOODY_S

    static final char C_GOODY_S

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### C_GOODY_SPEED

    static final char C_GOODY_SPEED

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### C_GOODY_LENGTH

    static final char C_GOODY_LENGTH

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### C_GOODY_POINTS

    static final char C_GOODY_POINTS

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### C_GOODY_E

    static final char C_GOODY_E

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### C_UNKNOWN

    static final char C_UNKNOWN

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### C_END

    static final char C_END

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### M_BG

    static final char M_BG

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### M_TABOPEN

    static final char M_TABOPEN

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### M_TABCLOSE

    static final char M_TABCLOSE

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### M_FONTSERP8X14

    static final char M_FONTSERP8X14

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### M_VOLATILE_END

    static final char M_VOLATILE_END

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### M_BUTTRUN

    static final char M_BUTTRUN

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### M_BUTTSTOP

    static final char M_BUTTSTOP

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### M_BUTTQUIT

    static final char M_BUTTQUIT

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### M_BUTTMIN

    static final char M_BUTTMIN

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### M_BUTTCREDITS

    static final char M_BUTTCREDITS

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### M_BUTTARENA

    static final char M_BUTTARENA

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### M_BUTTPLAYER

    static final char M_BUTTPLAYER

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### M_BUTTOPTIONS

    static final char M_BUTTOPTIONS

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### M_BUTTRMPLAYER

    static final char M_BUTTRMPLAYER

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### S_BUTTLOAD

    static final char S_BUTTLOAD

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### S_BUTTADD

    static final char S_BUTTADD

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### S_BUTTOK

    static final char S_BUTTOK

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### S_BUTTQUIT

    static final char S_BUTTQUIT

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### S_BUTTMIN

    static final char S_BUTTMIN

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### S_VSCROLLBUTT

    static final char S_VSCROLLBUTT

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### S_VSCROLL

    static final char S_VSCROLL

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### S_ARENABG

    static final char S_ARENABG

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### S_PLAYERBG

    static final char S_PLAYERBG

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### S_OPTIONSBG

    static final char S_OPTIONSBG

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### M_TEXTAREA

    static final char M_TEXTAREA

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### M_TGLBUTT

    static final char M_TGLBUTT

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### UIGRAPHIX_END

    static final char UIGRAPHIX_END

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### F_NORMAL

    static final int F_NORMAL

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### F_INACTIVE

    static final int F_INACTIVE

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### F_RED

    static final int F_RED

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### F_GREEN

    static final int F_GREEN

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### F_MARKED

    static final int F_MARKED

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### ALLIG_LEFT

    static final int ALLIG_LEFT

See Also:
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### ALLIG_RIGHT

    static final int ALLIG_RIGHT

See Also:
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### FIELDELEMSIZE

    static final int FIELDELEMSIZE

See Also:
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### ARENAMAXSIZE

    static final int ARENAMAXSIZE

See Also:
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### MONSTARTX

    static final int MONSTARTX

See Also:
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### MONSTARTY

    static final int MONSTARTY

See Also:
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### MAXFRAMECOUNT

    static final int MAXFRAMECOUNT

See Also:
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### humanPlayerKeyL

    static final int[] humanPlayerKeyL

### humanPlayerKeyU

    static final int[] humanPlayerKeyU

### humanPlayerKeyR

    static final int[] humanPlayerKeyR

### humanPlayerKeyD

    static final int[] humanPlayerKeyD

### COL_BLUE1

    static final java.awt.Color COL_BLUE1

### COL_BLUE2

    static final java.awt.Color COL_BLUE2

### COL_GREY1

    static final java.awt.Color COL_GREY1

### dir_arena

    static final java.io.File dir_arena

### dir_player

    static final java.io.File dir_player

### MAXCOMMANDHIST

    static final int MAXCOMMANDHIST

See Also:
  Constant Field Values

Overview | Package | Class | Use | Tree | Deprecated | Index | Help
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SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD