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## Uses of Class
de.farafin.snEADy.communication.D_Level

Packages that use D_Level
de.farafin.snEADy |
de.farafin.snEADy.communication |
de.farafin.snEADy.inOut |
de.farafin.snEADy.world |

Uses of D_Level in de.farafin.snEADy

Methods in de.farafin.snEADy that return D_Level
`D_Level` | `I_Main_interface.getLevelHeader(java.lang.String levelName)` loads a level without the playfield
`D_Level` | `M_Main.getLevelHeader(java.lang.String levelName)`
`private D_Level` | `M_Main.loadLevel(java.lang.String levelName)` Loads a level of a specified file.

Uses of D_Level in de.farafin.snEADy.communication

Fields in de.farafin.snEADy.communication declared as D_Level
`D_Level` | `D_GameInfo.level` Field arena

Methods in de.farafin.snEADy.communication with parameters of type D_Level
`void` | `D_Level.copyOnMe(D_Level level)` copys all data from `level` to the lokal instance. there is no new Instance created if all array sizes fit to each other

Constructors in de.farafin.snEADy.communication with parameters of type D_Level
`D_GameInfo(D_Level level, D_PlayerData[] playerData, long gameTime, long exitTime, long sdTime, boolean running)` create constructor
`D_Level(D_Level level)` copy - constructor reference-copy of attrbutes: use copy() if you need a full copy

Uses of D_Level in de.farafin.snEADy.inOut

Methods in de.farafin.snEADy.inOut that return D_Level
`private D_Level` | `C_LevelLoader.load(java.lang.String root, java.lang.String levName, boolean loadPlayfield)` This method loads the level.
`D_Level` | `C_LevelLoader.loadLevel(java.lang.String levName)`
`D_Level` | `I_LevelLoader_interface.loadLevel(java.lang.String levName)` its almost the same funktion, with the root directory of "levels".
`D_Level` | `C_LevelLoader.loadLevel(java.lang.String root, java.lang.String levName)`
`D_Level` | `I_LevelLoader_interface.loadLevel(java.lang.String root, java.lang.String levName)` Loads a level file into a D_Level object
`D_Level` | `C_LevelLoader.loadLevelHeader(java.lang.String levName)`
`D_Level` | `I_LevelLoader_interface.loadLevelHeader(java.lang.String levName)` Loads only the header of the File into a D_Level objecrt.
`D_Level` | `C_LevelLoader.loadLevelHeader(java.lang.String root, java.lang.String levName)`
`D_Level` | `I_LevelLoader_interface.loadLevelHeader(java.lang.String root, java.lang.String levName)` Loads only the header of the File into a D_Level objecrt.

Uses of D_Level in de.farafin.snEADy.world

Methods in de.farafin.snEADy.world that return D_Level
`protected D_Level` | `C_Arena.generateLevel()`
`D_Level` | `C_World.generateLevel()`
`D_Level` | `I_World_interface.generateLevel()`

Methods in de.farafin.snEADy.world with parameters of type D_Level
`protected boolean` | `C_Arena.updateLevel(D_Level level)`

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